/*
 * This file is part of the Try! Engine project.
 *
 * Copyright 2010-2011 Emanuele Bertoldi. All rights reserved.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 * POSSIBILITY OF SUCH DAMAGE.
 *
 * You should have received a copy of the modified BSD License along with this
 * program. If not, see <http://www.opensource.org/licenses/bsd-license.php>
 */

#include "editorgridtool.h"
#include <projectmodellist.h>

using namespace Try;

EditorGridTool::EditorGridTool(QObject* parent)
    :   Tool("Editor Grid", "../../data/icons/grid.png", parent),
        m_editorGrid(0)
{
    QObject::connect(this, SIGNAL(activationChanged()), this, SLOT(onActivationChanged()));
    QObject::connect(ProjectModelList::instance(), SIGNAL(projectLoaded(Project*)), this, SLOT(onProjectLoaded(Project*)));
    QObject::connect(ProjectModelList::instance(), SIGNAL(projectClosed(Project*)), this, SLOT(onProjectClosed(Project*)));
}

EditorGridTool::~EditorGridTool()
{
    QObject::disconnect(ProjectModelList::instance(), SIGNAL(projectLoaded(Project*)), this, SLOT(onProjectLoaded(Project*)));
    QObject::disconnect(ProjectModelList::instance(), SIGNAL(projectClosed(Project*)), this, SLOT(onProjectClosed(Project*)));

    delete m_editorGrid;
}

void EditorGridTool::onActivationChanged()
{
    if (!m_editorGrid)
        m_editorGrid = new Grid(Vector3::Zero, Colors::Gray, 10, 100, 100);
}

void EditorGridTool::onProjectLoaded(Project* project)
{
    this->onActivationChanged();

    if (project && m_editorGrid)
        m_editorGrid->show();
}

void EditorGridTool::onProjectClosed(Project* project)
{
    if (project && m_editorGrid)
        m_editorGrid->hide();
}
